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Aldemarran

Aldemarran

Posts : 365
Join date : 2010-11-13
Location : Phoenix, AZ

Ingame Characters
Character Name: Agent Redacted
Class: Imperial Agent
Guild: Redacted

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PostSubject: The RiG HQ?   The RiG HQ? I_icon_minitimeThu Mar 10, 2011 3:49 am

Do we want to create a guild for The RiG? It could provide a place to stash low level alts to help with in-game communication between guilds.

Just talking out of my underwear (Selven Profanity Filter Activated...) here. I have no idea if this is a good idea or not.

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Kai-Sun
Crackers Don't Matter
Kai-Sun

Posts : 972
Join date : 2010-11-09
Age : 37
Location : Virginia, USA

Ingame Characters
Character Name: Kai-Sun
Class: Jedi Knight
Guild: Serenity

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PostSubject: Re: The RiG HQ?   The RiG HQ? I_icon_minitimeThu Mar 10, 2011 4:49 am

I don't see it really being needed except as an avenue for recruitment, but even then given the uncertainty of where it's going to transfer into the game at, I'm not so sure that's a good idea if those that recruit from there don't visit this site.

Would def be a good idea after game launch, but I'm not sure we should use the actual site's guild program for it since you're limited to joining one guild PER account.
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Schwendo

Schwendo

Posts : 1451
Join date : 2010-11-11
Age : 47
Location : St.Louis, USA

Ingame Characters
Character Name: Quarashi Wahr-Schwen
Class: Sith Inquisitor
Guild: Crazies of Korriban

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PostSubject: Re: The RiG HQ?   The RiG HQ? I_icon_minitimeSun Mar 13, 2011 7:24 pm

Ald'-Kai',

It could be a good idea to just have it up and running. RiGers (only WE can say that name) can use it as recruiting and a place to get the player "off the ground and running". Then they can pick a RiG affiliated guild to run with after trying out just what they like?? This would obviously be implemented after the games up and running..I guess?

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PostSubject: Re: The RiG HQ?   The RiG HQ? I_icon_minitime

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